Story Mode
Level-gated campaign; rewards Gems and materials; gates codes above Level 10.
Every game mode in Anime Origins with unlock path, primary reward, and recommended unit composition.
Level-gated campaign; rewards Gems and materials; gates codes above Level 10.
Endless waves, primary gold/Income farm; pair with Bluma.
Boss-rush mode; drops Remnants (Azure/Violet/Radiant/Prismatic).
Named bosses; drops Trait Rerolls + materials.
Long-floor climb; Mykie (Toman) and other Infinite-tagged units shine.
Late-game story-style stages; drops evil items and Umbral Splinters.
Map-clear mode (Shibuya Metro named); recommends economy + Hill coverage.
Grants Trait Rerolls and Remnant packs (Azure/Violet/Radiant/Prismatic).
Subplace identity verified; access/rewards/rate undocumented.
Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.
Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.
Link modes entries to matching builds, boss routes, and guide sections.
Keep tier values and obtain methods current after each game update.