Anime Origins does not publish a damage formula. The coefficients below are a community-modelled approximation used for relative comparisons (is build A better than build B), not for predicting exact in-game numbers.
rawDamage = (STR·1.2 + CHA·0.6 + W[tier]) · (1 + mastery·0.005) · AB[ability]
cappedMit = min( 100 / (100 + DEF), 0.35 ) — soft cap floor at 35% damage taken
critMix = (1 - CR/100) + (CR/100)·(CD/100)
damagePerHit = rawDamage · cappedMit · critMix
DPS = damagePerHit · attacksPerSecond[weaponTier]
cappedMit = min( 100 / (100 + DEF), 0.35 ) — soft cap floor at 35% damage taken
critMix = (1 - CR/100) + (CR/100)·(CD/100)
damagePerHit = rawDamage · cappedMit · critMix
DPS = damagePerHit · attacksPerSecond[weaponTier]
Raw Damage—
Damage / Hit—
Expected Crit—
Effective DPS—
Time to Kill—
Capped Mit.—
Next-stat delta (+10%)
| Stat | Base DPS | +10% DPS | Delta |
|---|